A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
RadioButton — class, package com.joebillman.controls |
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RadioButton(label:String, buildDefault:Boolean) — Constructor, class com.joebillman.controls.RadioButton |
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RadioButtonGroup — class, package com.joebillman.controls |
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RadioButtonGroup() — Constructor, class com.joebillman.controls.RadioButtonGroup |
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Rand — class, package com.joebillman.utils |
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Rand: This is a useful class for generating random items. |
Rand(seed:uint) — Constructor, class com.joebillman.utils.Rand |
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Constructor. |
random() — method, class com.joebillman.utils.Rand |
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random(); returns a number between 0-1 exclusive. |
random() — Static Method , class com.joebillman.utils.Rand |
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ratio — Property, class com.joebillman.containers.Window |
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Gets or sets the ratio used in scaling the window. |
rebuild(customAlignW:Number, customAlignH:Number) — method, class com.joebillman.containers.Window |
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Rebuilds window
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RED — Constant Static Property, class com.joebillman.fx.ShineColor |
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redraw() — method, class com.joebillman.controls.Button |
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redraw() — method, class com.joebillman.controls.RadioButton |
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redraw() — method, class com.joebillman.fx.Reflection |
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Calls the cleanUp function and redraws the bitmap and mask
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Reflection — class, package com.joebillman.fx |
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Reflection: This class dynamically creates a reflection for the display object that it is passed
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Reflection(target:flash.display:DisplayObject) — Constructor, class com.joebillman.fx.Reflection |
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ReflectionBitmap — class, package com.joebillman.fx |
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Reflection: This class dynamically creates a reflection for the display object that it is passed
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ReflectionBitmap(target:flash.display:BitmapData, targetW:Number, targetH:Number) — Constructor, class com.joebillman.fx.ReflectionBitmap |
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replaceSelectedText(value:String) — method, class com.joebillman.controls.TextInput |
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replaceText(beginIndex:int, endIndex:int, newText:String) — method, class com.joebillman.controls.TextInput |
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reset() — method, class com.joebillman.utils.Rand |
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reset(); resets the number series, retaining the same seed
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reset() — Static Method , class com.joebillman.utils.Rand |
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restrict — Property, class com.joebillman.controls.TextInput |
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returnObject(obj:flash.display:DisplayObject) — method, class com.joebillman.utils.ObjectPool |
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Returns an item to the pool. |
roundness — Property, class com.joebillman.controls.Button |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |