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| RadioButton — class, package com.joebillman.controls | 
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| RadioButton(label:String, buildDefault:Boolean) — Constructor, class com.joebillman.controls.RadioButton | 
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| RadioButtonGroup — class, package com.joebillman.controls | 
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| RadioButtonGroup() — Constructor, class com.joebillman.controls.RadioButtonGroup | 
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| Rand — class, package com.joebillman.utils | 
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	 Rand: This is a useful class for generating random items. | 
| Rand(seed:uint) — Constructor, class com.joebillman.utils.Rand | 
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		  Constructor. | 
| random() — method,  class com.joebillman.utils.Rand | 
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		 random(); returns a number between 0-1 exclusive. | 
| random() — Static Method                  ,  class com.joebillman.utils.Rand | 
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| ratio — Property, class com.joebillman.containers.Window | 
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		 Gets or sets the ratio used in scaling the window. | 
| rebuild(customAlignW:Number, customAlignH:Number) — method,  class com.joebillman.containers.Window | 
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		 Rebuilds window
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| RED — Constant Static Property, class com.joebillman.fx.ShineColor | 
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| redraw() — method,  class com.joebillman.controls.Button | 
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| redraw() — method,  class com.joebillman.controls.RadioButton | 
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| redraw() — method,  class com.joebillman.fx.Reflection | 
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		 Calls the cleanUp function and redraws the bitmap and mask
		 
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| Reflection — class, package com.joebillman.fx | 
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	Reflection: This class dynamically creates a reflection for the display object that it is passed
	
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| Reflection(target:flash.display:DisplayObject) — Constructor, class com.joebillman.fx.Reflection | 
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| ReflectionBitmap — class, package com.joebillman.fx | 
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	Reflection: This class dynamically creates a reflection for the display object that it is passed
	
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| ReflectionBitmap(target:flash.display:BitmapData, targetW:Number, targetH:Number) — Constructor, class com.joebillman.fx.ReflectionBitmap | 
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| replaceSelectedText(value:String) — method,  class com.joebillman.controls.TextInput | 
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| replaceText(beginIndex:int, endIndex:int, newText:String) — method,  class com.joebillman.controls.TextInput | 
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| reset() — method,  class com.joebillman.utils.Rand | 
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		 reset(); resets the number series, retaining the same seed
		 
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| reset() — Static Method                  ,  class com.joebillman.utils.Rand | 
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| restrict — Property, class com.joebillman.controls.TextInput | 
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| returnObject(obj:flash.display:DisplayObject) — method,  class com.joebillman.utils.ObjectPool | 
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		 Returns an item to the pool. | 
| roundness — Property, class com.joebillman.controls.Button | 
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